Saturday, August 26, 2017

My EPCOT City Model

Here's a different kind of post.

So I like to build models. I learned to build models during my recent years in architecture school and over the 5 years, I built a lot of them. I had access to a laser cutter, so I was able to build some pretty cool things that I would never be able to do by hand. I realized before leaving that I needed to take advantage of that access and make something that I always wanted. 

So I lasercut and built a model of EPCOT City.




Why the original EPCOT City? Because besides being a legendary part of Disney history, it is a really fascinating example of urban planning theory and I often wonder if it would have actually worked. It's very closely related to the Garden City concept by Ebenezer Howard, a 19th century urban design philosophy of planned cities formed of concentric zones of use, all surrounded by a green belt. 

The overall concept was a melding of the benefits of town and country in one city. The urban core was the best of city life, and the surrounding radial parks, green belts, and suburbs allowed residents to escape and relax. The idea was that the city would be a limited size and then instead of growing, a new city would be developed nearby with all its own infrastructure and systems. The cities would then be linked into a network of equal and complimentary garden towns. A few garden cities were built, but they were never embraced on a large enough scale to really be tested or perfected, so the concept never spread.

This concept is astonishingly like at we know of the original EPCOT concept. Walt apparently looked into the research of Howard, so it is not surprising that he went this route. I believe his vision was for it to be a real scale, modern test case of his own urban city concept. It was an idealistic and utopian plan to make the perfect city, and the first was meant to be in Florida. But we know the history, and again, it has to remain just a theoretical concept. 

So that's the big reason why I am really interested in the original EPCOT City, aside from the original EPCOT Center park. It's fascinating architectural theory and a huge what if situation. 

As you know from this blog, I also like maps, so decided I wanted a map model of the original City concept. Imagineering Disney had built one a few years ago, and made a post about theirs, but that one was a bit more complicated and realistic than I wanted. I wanted something that really showcased the diagrammatic pattern of the city.




The process here was simple. I found a bunch of images online of the original city plan and various photos of the original model for reference. I then traced the plan in Autocad. There are minor discrepancies between many of the images I found online, so there's a bit of combining in some places, but what I drew is as true as I could get to the original concept.




Then I set up the plan with all the layers I would need to build the model and laser cut it. Assembly was quick as it is pretty small and formed of only a couple layers for the most of it.



The most detail is at the center of the city, with the massive enclosed core with multiple towers rising above. There's a few different versions of this area in the various images and models, but this is my interpretation of how it could have worked based on that information.




I've wondered if I should paint it, but I think I would ruin it. I think I prefer it as the diagrammatic model that shows the pattern of the city. That's the important part to me. Also, maybe I'll make a bigger and better version in the future. Tracing the file was actually the most involved part of this. The model now sits on the wall right above my desk as good inspiration. This is the only Disney related model that I have built so far, and now that I no longer have access to a laser cutter, it is a bit more difficult. But maybe there will be more one day.

What kinds of Disney related models would you want to build? I have a couple others in mind, but want to hear your thoughts.

Monday, August 7, 2017

D23 Site Plans


The D23 Expo a couple of weeks ago brought a lot of exciting announcements about the future additions to the Disney Parks. It also brought a lot of confusion about where some of these additions are going to go and how they would work with the existing elements of the parks. To figure this out, I decided to try to decipher the concept art pieces that they gave us and draw my interpretations of the site plans.

Even though there were a lot of announcements, there are only 3 that would include significant changes to the site plans of the existing parks: Ratatouille in France, The Main Street Theater, and TRON in Tomorrowland. The rest are either too unclear at this point, or using existing buildings.

All three of these plans are based on my interpretations of the concept art, comparisons to existing attractions, and the hints from some of the more knowledgeable posters on Disney forums. They are probably not completely accurate, but I think they are close. Or at least as close as the concept art will really be to reality.







For the addition to France, it is pretty clear by comparing the art to the existing building that this addition will go behind the existing pavilion, saving Impressions de France and the rest of the current country. If you need proof, look at the back of the pavilion in 3D in Google Maps, and then look at the art above. The access would be around the side of the pavilion, along the waterway, leading to a new tree lined street and courtyard. At least this is what the art show. It makes sense to make this back side nicer because it will be visible from the new Skyliner gondola system. 

The addition appears to include new facades along the backside of the existing pavilion, the main attraction, and some small covered pavilions on the opposite side of the courtyard. It looks like the attraction will not include the attached restaurant or the rest of the facade from the Paris original, which makes sense for the already dining dense pavilion. 

Other things of note: there is an existing electrical transformer pad right in the middle of this area, but I think that it will be incorporated into the new construction. That is the walled in rectangle just by the attraction entrance in my plan which I think will be disguised with facades to blend in. You can see a mass in the same space in the concept art. The covered path exit from the attraction passes just by it and to the larger covered pavilion, which could maybe be the gift shop. 

Also, the concept art shows the Eiffel Tower moving, but I don't think that is actually going to happen. It may look a little weird in this addition though because the perspective will be all off.








The Main Street Theater is a bit more straightforward. Although many suggested that this was replacing the Town Square Theater and Tony's, there have been enough people online say that this is not the case, and that it will go off of the Main Street bypass and connected to Center Street. 

I copied the same size theater as the Hyperion at California Adventure for this site plan and altered it to match the facade of the art. It fits perfectly with an access gate on either side. I also maintained the planted edge of the existing bypass but opened up Center Street to look towards the new theater facade. For crowd flow and access to the theater, I assume that this area will become a permanent pathway instead of a controlled bypass, but I don't know if that would also mean that we would get more substantial facades on the backside of the existing Main Street Buildings. I didn't draw them with new facades, but I could believe it. 








TRON in Tomorrowland is the largest of the new site plans. The entire showbuilding sits beyond the train tracks and fits into the remaining space by Space Mountain perfectly. The art shows the canopy spanning over the train tracks and sitting just next to the existing Speedway. The art actually shows the speedway with a different track layout, but I assumed that it was just an artistic mistake, not that the attraction was actually changing. 

It looks like escalators take guests up to a raised path above the train track and then into the attraction showbuilding, which is an exact copy of the one in Shanghai. The access to this new area is to the side of the arcade/exit building of Space Mountain, which really looks like it could be a pinch point to get to such a major E ticket, so it will be interesting to see how that works out. 





We will see in a couple years how close I am. Even though I feel like I matched the concept art as well as possible, there is a good chance that things will change in the 3+ years before these open, so the site plans may end up being completely different.

As for what posts are next, these site plans are the first step for me in drawing new baseplans for the Walt Disney World Resort parks. Amazingly, the existing plans that I have been using as the start for my designs were drawn about 7 years ago, so they are both out of date and incredibly inaccurate. I can now draw more detailed and true to life plans. So that is what I am working on right now, which will lead to new versions of all 4 parks sometime this fall.